GeoOrigin specifies a local coordinate system for increased geographic precision.
The GeoOrigin node belongs to the Geospatial component and its container field is geoOrigin. It is available since X3D version 3.0 or later.
SFNode [in, out] metadata NULL [X3DMetadataObject]
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
MFString [ ] geoSystem [ "GD", "WE" ]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Deprecated values are GDC (use GD) and GCC (use GC).
SFVec3d [in, out] geoCoords 0 0 0 (-∞,∞)
Input/Output field geoCoords.
SFBool [ ] rotateYUp FALSE
Whether to rotate coordinates of nodes using this GeoOrigin so that local-up direction aligns with VRML Y axis rotateYUp false means local up-direction is relative to planet surface rotateYUp true allows proper operation of NavigationInfo modes FLY, WALK.
- Only one coordinate system allowed per scene thus USE-ing only one GeoOrigin node per scene is recommended.
- Include <component name='Geospatial' level='1'/>
- GeoOrigin is likely to be restored in X3D v4.0 for special use on devices with limited floating-point resolution.
- GeoOrigin is deprecated and discouraged (but nevertheless allowed) in X3D v3.3.