Fields
SFNode [in, out] metadata NULL [X3DMetadataObject]
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
SFInt32 [in, out] uTessellation (-∞,∞)
Hint for surface tesselation.
SFInt32 [in, out] vTessellation (-∞,∞)
Hint for surface tesselation.
SFBool [ ] uClosed FALSE
Whether opposite surface sides are closed (seamless) across u dimension.
SFBool [ ] vClosed FALSE
Whether opposite surface sides are closed (seamless) across u dimension.
SFBool [ ] solid TRUE
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Hint
If in doubt, use solid='false' for maximum visibility.
Warning
Default value true can completely hide geometry if viewed from wrong side!
SFInt32 [ ] uOrder 3 [2,∞)
Define order of surface by polynomials of degree = order-1.
SFInt32 [ ] vOrder 3 [2,∞)
Define order of surface by polynomials of degree = order-1.
SFInt32 [ ] uDimension [0,∞)
Number of control points in u dimension.
SFInt32 [ ] vDimension [0,∞)
Number of control points in v dimension.
MFDouble [ ] uKnot [ ] (-∞,∞)
Knot vector, where size = number of control points + order of curve.
MFDouble [ ] vKnot [ ] (-∞,∞)
Knot vector, where size = number of control points + order of curve.
MFDouble [in, out] weight [ ] (0,∞)
Vector assigning relative weight value to each control point.
SFNode [in, out] texCoord NULL [X3DTextureCoordinateNode|NurbsTextureCoordinate]
Input/Output field texCoord.
SFNode [in, out] controlPoint NULL [X3DCoordinateNode]
Input/Output field controlPoint.