Fields
SFNode [in, out] metadata NULL [X3DMetadataObject]
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
SFBool [ ] solid TRUE
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Hint
If in doubt, use solid='false' for maximum visibility.
Warning
Default value true can completely hide geometry if viewed from wrong side!
SFBool [ ] ccw TRUE
Ccw = counterclockwise: ordering of vertex coordinates orientation.
Hint
Ccw false can reverse solid (backface culling) and normal-vector orientation.
SFBool [ ] colorPerVertex TRUE
Whether Color node color values are applied to each vertex (true) or to each polygon face (false).
See Also
SFBool [ ] normalPerVertex TRUE
Whether Normal node vector values are applied to each vertex (true) or to each polygon face (false).
MFInt32 [in, out] stripCount [ ] [3,∞)
StripCount array provides number of vertices in each strip.
Warning
Do not exceed number of points in contained Coordinate/CoordinateDouble node.
MFNode [in, out] attrib [ ] [X3DVertexAttributeNode]
Input/Output field attrib.
SFNode [in, out] fogCoord NULL [FogCoordinate]
Input/Output field fogCoord.
SFNode [in, out] color NULL [X3DColorNode]
Input/Output field color.
SFNode [in, out] texCoord NULL [X3DTextureCoordinateNode]
Input/Output field texCoord.
SFNode [in, out] normal NULL [X3DNormalNode]
Input/Output field normal.
SFNode [in, out] coord NULL [X3DCoordinateNode]
Input/Output field coord.