Matrix4VertexAttribute defines a set of per-vertex 4x4 matrix attributes.
The Matrix4VertexAttribute node belongs to the Shaders component and its container field is attrib. It is available since X3D version 3.0 or later.
SFNode [in, out] metadata NULL [X3DMetadataObject]
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
SFString [ ] name ""
Required name for this particular VertexAttribute instance.
Name is not specified if this instance is a USE node.
MFMatrix4f [in, out] value [ ] (-∞,∞)
Value specifies an arbitrary collection of matrix values that will be passed to the shader as per-vertex information.
The length of the value field shall be a multiple of numComponents.