Titania X3D Editor

Bring Colours to Your Life.

Titania v4.0.1

Bring Colours to Your Life.

X3D Reference

MultiTextureTransform

MultiTextureTransform

MultiTextureTransform contains multiple TextureTransform nodes, for use by sibling ImageTexture MovieTexture or PixelTexture nodes.

The MultiTextureTransform node belongs to the Texturing component and its container field is textureTransform. It is available since X3D version 3.0 or later.

Hierarchy

Fields

SFNode [in, out] metadata NULL [X3DMetadataObject]

Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.

MFNode [in, out] textureTransform [ ] [X3DTextureTransformNode]

Input/Output field textureTransform.

Description

Hint

  • Insert Shape and Appearance nodes before adding TextureTransform.

Browser Compatibility

Titania X_ITE
yes no

External Links