ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.
The ComposedTexture3D node belongs to the Texturing3D component and its container field is texture. It is available since X3D version 3.1 or later.
SFNode [in, out] metadata NULL [X3DMetadataObject]
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
SFBool [ ] repeatS FALSE
Whether to horizontally repeat texture along S axis.
SFBool [ ] repeatT FALSE
Whether to vertically repeat texture along T axis.
SFBool [ ] repeatR FALSE
Whether to vertically repeat texture along R axis.
SFNode [ ] textureProperties NULL [TextureProperties]
MFNode [in, out] texture [ ] [X3DTexture2DNode]
Input/Output field texture.