ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.
The ImageTexture3D node belongs to the Texturing3D component and its container field is texture. It is available since X3D version 3.1 or later.
SFNode [in, out] metadata NULL [X3DMetadataObject]
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
MFString [in, out] url [ ] [URI]
Location and filename of image. Multiple locations are more reliable, and including a Web address lets e-mail attachments work.
MFString arrays can have multiple values, so separate each individual string by quote marks "http://www.web3d.org" "http://www.web3d.org/about" "etc." XML encoding for quotation mark " is " (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
SFBool [ ] repeatS FALSE
Whether to horizontally repeat texture along S axis.
SFBool [ ] repeatT FALSE
Whether to vertically repeat texture along T axis.
SFBool [ ] repeatR FALSE
Whether to vertically repeat texture along R axis.
SFNode [ ] textureProperties NULL [TextureProperties]