Titania X3D Editor

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Titania v3.0.4

It starts with you!

X3D Reference



ShadedVolumeStyle applies Blinn-Phong illumination model to volume rendering.

The ShadedVolumeStyle node belongs to the VolumeRendering component and its container field is renderStyle. It is available since X3D version 3.3 or later.



SFBool [in, out] enabled TRUE

Enables/disables node operation.

SFBool [in, out] lighting FALSE

Whether rendering calculates and applies shading effects to visual output.

SFNode [in, out] material NULL [X3DMaterialNode]

Input/Output field material.

SFNode [in, out] metadata NULL [X3DMetadataObject]

Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.

SFBool [in, out] shadows FALSE

Whether rendering calculates and applies shadows to visual output (using global illumination model).

SFNode [in, out] surfaceNormals NULL [X3DTexture3DNode]

Input/Output field surfaceNormals.

SFString [ ] phaseFunction "Henyey-Greenstein" ["Henyey-Greenstein","NONE",...]

Define scattering model for implementations using global illumination (NONE or Henyey-Greenstein phase function).#10;


Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.



  • ShadedVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals' and a single Material node.

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