The further the viewer can see, the more you have to model and draw. To reduce development time and drawing time, limit the viewer's sight by using fog.
Using fog visibility controls
The fog type selects linear or exponential visibility reduction with distance:
Linear is easier to control
Exponential is more realistic and "thicker"
The visibility range selects the distance where the fog reaches maximum thickness:
Fog is "clear" at the viewer, and gradually reduces visibility
Selecting a fog color
Fog has a fog color
White is typical, but black, red, etc. also possible
Shapes are faded to the fog color with distance
The background is unaffected
For the best effect, make the background the fog color
Reduces the amount of the world that must be drawn
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